stardew valley expanded desert pillars

on GF with the sandbox configuration. Added portraits to several location messages, such as when the player pets Dusty. Moved the Immersive Farm 2 Remastered download to the "optional" section. 10-18-2020: Fixed an issue where Dusty disappeared at town festivals. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. Changed how Dusty is loaded into the game. The HMTGF statue can now be found in Pelican Town. Made major balance changes to SVE fish sale prices: butterfish (300g > 225g), puppyfish (500g > 280g), starfish (210g > 120g), minnow (15g > 20g), clownfish (120g > 90g), frog (250g > 100g), king salmon (650g > 450g), void eel (1050g > 650g), and razor trout (325g > 400g). !MAJOR CHANGES IN FILE STRUCTURE!!! Fixed a glitch where fences had snow on them outside of winter. Updated Susan's and Olivia's overworld sprites. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players. in their social menu upon questline completion. --------------------------------------------------------------------------------------------------------------------------. 10-18-2020: Fixed an issue where Grandpa's Shed was not repaired for farmhands in multiplayer. Removed Marlon's off center speech bubble that'd display when players entered the Adventurer Guild. 's schedule. Added more adventurers to the SDV fair and spirits eve festival. Fixed an issue where Caroline walked into the void. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Community Center and Joja Warehouse completion events are now skippable. They've been replaced with new end dialogue for involved characters. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Jump to navigation Jump to search. Adjusted community day schedules. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Linus now visits the summit on Monday and Tuesday during fall, and on Monday during winter. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). George no longer hangs out behind his trash can during summer (in front of house now). Added compatibility for the More Fish mod. Fixed some typos in the locational dialogue. Only "true" on the start of a new save using IF2R. Fixed a bug where players got stuck in the Wizard's 2 heart event. Changed and added many lines of dialogue. Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Changed several egg locations for the egg festival. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Crafting most objects require different resources and more of them. Pam's house didn't properly patch on the world map. Fixed a crash that'd occur if players tried using their watering can at the caldera. Players must now be level 8 fishing to encounter the ??? 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Fixed an issue where forage spawned in out of bound areas at the railroad. Added festival compatibility patches for various mods. Fixed several schedule clipping glitches. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Not Necessary, but the mod is meaningless without it. Victor now mentions players as father/mother if married to Olivia. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. They are in the upper right hand corner of the desert, New comments cannot be posted and votes cannot be cast, More posts from the StardewValley community. Added puppyfish, fairy rose, and grampleton orange chicken to Sophia's love category. Fixed miscellaneous typos and map glitches. Rasmodius has received a new event, taking place in his tower. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). ^. Adjusted the beach warp to Blue Moon Vineyard. In order to ensure your farmer is adequately prepared to fight slimes, this walk through will show you how to get the best sword in the game, the Galaxy Sword. Fixed an issue where SMAPI gave warnings regarding tile sheet load orders for many maps. Made it easier for players to reach the farm cave (IF2R and only on a new save). Fixed the compatibility patch for the More New Fish mod. To the northeast you will see three pillars which are also of interest. Added a new section and graphic to the descriptions page titled "Donations". Changed the Adventure Guild open time from 2:00pm-10:00pm to 3:00pm-12:00am. Removed all Octopath Traveler music from SVE to avoid copyright claims. Changed Claire's 'out of work' event requirement (4 hearts > 1 heart). The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. SVE's second NPC farmer, Susan, has been added! Thanks to TheLimeyDragon #1993 at Stardew Valley Discord; Also added data-layers info. Redesigned the summit entrance. Player responses are now direct and reduced in size to match vanilla questions. ?, taking place in Forest West with a small trigger chance. The Sandfish as well as other rare fish may be caught in the pond here. Added "Harder Crafting" as a configurable addition (default = false). Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). This tree was preventing vision of the log and entrance to the secret woods, confusing players. Weapons are quite unlike other tools, as firstly they do not cost energy to use, and secondly they are not upgraded at the Blacksmith. The Skull Cavern resides in a cave in the top-left hand corner of the Calico Desert, accessed by the bus. 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Added hilltop access above the IF2R cave. 09-16-2020: Fixed a bug where many tiles in the dirt configurations for IF2R weren't tillable. Fixed an issue where players could use the Grampleton Fields train station + railroad entrance before the railroad rockslide was cleared. Fixed a graphical glitch with Dusty’s doghouse for recolor mods. You've inherited your grandfather's old farm plot in Stardew Valley. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Fixed a bug where players could walk through the desert pillars. It will be re-added once optimized. As of now, this map is broken. Marlon has received a new event, taking place at the railroad when raining. Fixed several glitched tiles on a couple maps. Resprited snow effects on fences and bridges. Minecart in the IF2R farm cave is now functional. 10-18-2020: Fixed an issue where the harder community center bundles configuration could be toggled on if players had installed the More New Fish mod. You used to be able to throw a prismatic shard in there and get a real cool sword. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. Must be toggled to true before save file creation to take effect. ?, ?? Better Ranching and Expanded Fridge had been updated, they are somewhere around this thread and they seem to work for me (no errors) when I start a new game. Added a new graphic and section to the SVE decriptions page: "New NPCs". Fixed an issue where Vincent walked though Victor and Olivia during the Dance of the Moonlight Jellie's. 10-19-2020: Adjusted Morris' positioning at the Winter Star festival. Altered the time Andy's farmhouse is open. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Edited all locational messages to be more neutral and direct. Follow the installation instructions with required files on the SVE mod page, (Optional) Only if you're downloading the SVE version, You also need all the required mods found on SVE's page. Added more locational messages to the Summit and other various maps. I'm playing with the Stardew Valley Expanded mod, and besides the farm you (eventually) get an extra field east of the Archaeological office and the Ginger Island one, so I don't think I'll run out of farming space any time soon. Fixed the "invisible bushes" bug players would sometimes experience during a season change in exterior SVE locations. Victor, Olivia, Susan, and Andy's portraits + overworld sprites have received a redraws - matching ConcernedApe's art style. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Huge thanks to the Stardew Valley developers! Added new beach farm layout. Fixed an issue where Morris had no 4 heart event end dialogue. Players can now play JotPK in Abigail's room on her Super Neendo console. -SMAPI threw tilesheet errors during Shane's 10 heart event. Made several changes to SVE fish pond data. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). Got rid of the dark green grass patches on the IF2R crop fields. Players obtained Sophia's trade secrets benefit upon marrying her. Removed the random probability trigger on Marlon's event. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Fixed an issue where the traveling cart merchant appeared open on GF past 8pm. Buildings cost more gold and require more resources to construct. Fixes all issues players have been experiencing. MrDriman. I forgot to put the event triggers back!). They can be toggled off with a new configuration called "Remove_Minecart_System". 09-19-2020: Fixed a bug where players could leave the map boundaries on IF2R if swimming left at the hot spring. Fixed the ambient sound effects in Morris' event when it was raining. Changed how SVE NPCs are loaded into festivals. Summit Reborn is no longer a required mod. Fixed an issue where players couldn’t fish on IF2R. Fixed an issue where Olivia clipped into the fireplace couch in Victor's 8 heart event. IF2R will now only load the bus stop and farmcave maps on the standard farm map. Added two new maps: Iridium Quarry and ??? The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. Intervention events weren't correctly patched. I can't wait to share it with all of you!). Cookies help us deliver our Services. Thanks to kurumugicha #5071 at Stardew Valley Expanded Discord for effort to provide the bacgkround image. 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. Added a heavy debris configuration for Grandpa's Farm. Fixed an issue where players playing on a different farm type with Grandpa's Farm installed couldn't trigger the shed questline. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. 22th Dec 2020. If players have already experienced the clearing, Susan will introduce herself immediately. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Added new winners for the first year egg hunt if the player loses. on rainy days. As a fan of it, you may have heard or already tried mods. Players can now walk behind Marlon's counter in the Adventurer Guild to gift/speak to him. Added many various additions/changes to all maps. Fixed an issue where players couldn't ride their horse through the backwoods shortcut. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. 09-16-2020: Added nebula effects to Sprite Spring and lighting bloom for Forest West canopy trees. Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Serpent Information Spawns In: Skull Cavern: Floors: All Killable: Yes Base HP: 150 Base Damage: 23 Base Def: 0 Speed: 2 XP: 20 Variations: None Drops: Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Removed the harder community center bundle configuration until further notice. from Morris in their Joja route. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. This area might cause lag and long game startup. One can also be purchased each Thursday from the Desert Trader for 3 Prismatic Shards. Rewrote ??? Nerfed the tempered galaxy weapons (no effect if players already have them in possession). Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. In the guild, you can claim rewards for killing monsters. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). It is located in the far right room next to … Fixed an issue where static plants in the IF2R greenhouse would clip into fruit trees. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. Fixed several small visual glitches in various maps. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Removed the two large boulders on IF2R at the first "water source trough" by the large pink tree. Fixed an issue where the new fish would cause crashes. Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. A small piece of fencing was glitched on the Grandpa's Farm sandbox layout. The SBV header image has also been edited to reflect this. Claire and Leo will now attend Community Day if players have met the required conditions. Changed an interactable "area" on a certain "map". Players can now refill their watering can from the town fountain. Unknown. Fixed an issue where players couldn't trigger Martin's 2 heart event if they saw Claire's 1/5 heart event. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. IF2R is no longer required to use the new world map. (Uploaded a quick hot fix for the IF2R horse warp issue). Players may now plant crops on this map. Others will arrive on random days between years 1 and 4. These have been removed. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Fixed a glitched tree on the Flower Festival map. Fixed an issue where NPCs visited the island resort on Community Day. I recommend removing the "[zCP] FlashShifter's Seasonal Edits" folder out of the mods directory to avoid conflicts. Buy From Fangamer. This wiki is a read-only version of the Stardew Valley Wiki. This event is triggered from 12:00PM to 4:00PM, sunny weather, when the player has acheived 8 hearts with him. Fixed an issue where Claire didn't show up during the Luau main event. Thursdays will contain a mix of these activities throughout the year. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. stardew valley galaxy sword. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! Fixed a glitch during Morris' event where the player could see the void on the bottom of the screen. The new vanilla end-game weapons have the tempered galaxy weapon stats. This recolor is available in the "Recolor Compatibility" download. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. Removes the large pink tree and water trough below the fenced animal area. Adjusted, nerfed, and buffed all forage locations to be more balanced. Removed an invisible barrier behind the repaired greenhouse on IF2R. Fixed a bug where players froze during the Wizard's 2 heart event. Added 20 new letters! Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Altered the desert pillars to match canon. on GF. Edited Jas' 8 heart event dialogue. Download "Summit Reborn", then download V1.0.10. Fixed a bug where players didn't receive the rusty key when they skipped Krobus' introductory event. 10-20-2020: Adjusted positions of the barrels and boat at the adventurers guild. 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Fixed a bug where the ice festival displayed spring tiles. For help, contact the author or post it on their page. Added Morris to the Winter Star festival. It can be found by bringing a Prismatic Shard to the three pillars in the Calico desert. Huge thanks to the Nexus Mods admins! Added compatibility patches for the East Scarpe mod. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. In the desert landscape though? Edit: bottom right ish if anyone is wondering! Default = "false". Members. Stardew Valley Discord Revamped Community Day NPC schedules and Marlon's schedule. Added a new monster: 'Corrupt Spirit'. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again...). The greenhouse on IF2R is no longer enterable until the player has repaired it. Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. Fixed a clipping issue with Kent's schedule in Pelican Town. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Players no longer receive the rusty key from Gunther. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. Changed Olivia's residence to "The Jenkins' Residence". All Discussions ... Later in the game, if you get a prismatic shard then you need to get to the desert and hold in while standing in the middle of three pillars( youll know which ones when you see them) after that it gives you the best sword i the game. Fixed an issue where NPCs walked through the special orders billboard. She'll now appear at the saloon on Fridays. Added a new event for Jas. Removed many 'end positions' in SVE events due to feedback. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Fixed the compatibility patch for the Magic mod. Grammar and style checked location strings and spouse perfection dialogue. Several forage locations, such as the Lost Woods, have been fixed and work now. This mod features 26 new locations, 160 new character events, 12 new NPCs, a new village, 800 location messages, reimagined maps and festivals (all maps), a huge remastered farm map, a new world map reflecting all changes, and many miscellaneous additions! ?, patched when players meet them for the first time. 641k members in the StardewValley community. One change being: She will now talk to Jodi and Caroline at the town plaza during summer, fall, and winter instead of just spring. Olivia's schedule has received several changes. These tracks play in new locations and cutscenes involving new characters. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. Added a couple small specific forage locations. Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. It'll now correctly trigger in Pelican Town. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Just some FUN little hidden secrets that are in Stardew Valley! Can be used with Remove Fences. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Added schedule dialogue for SVE and vanilla NPCs. Fixed an issue where several NPCs got stuck in their house on Community Day if the island resort was built. Shearwater Bridge is now the entrance to the town. Added 10 heart dialogue for Victor and Olivia. Added an extra condition to Shane's seven heart event. Event dialogue has improved. Nerfed the quarry on IF2R due to requests. The Calico Desert is a small alternate location in Stardew Valley.It contains The Oasis shop that sells Rhubarb Seeds, Starfruit Seeds, and Beet Seeds.The Coconut and Cactus Fruit may both be found scattered across the landscape.. Fixed a bug where there were two Marlon's in the Adventurer Guild. The mine cart in the IF2R farm cave will now warp players to this new map instead of the mines. (These fixes fill you with determination). By Jonathan Bolding News Grandpa's Farm just got a whole lot bigger. ; Putting them in the Stardew Valley Fair grange display disqualifies the player, and Lewis gives the player 750 star tokens as a bribe to keep his secret. Top posts september 8th 2019 Top posts of september, 2019 Top posts 2019. help Reddit App Reddit coins Reddit premium Reddit gifts. Changed a schedule of Sam where he stood behind a bush in town. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. Fixed an issue where several NPCs were taking long routes, cutting through Blue Moon Vineyard. These events are not included in the guide. Other locations are updated as players complete major storyline quests and naturally play. Spawns increase as years go by, with more rare minerals. . Fixed an issue where some players couldn't enter the adventurer guild. If players are updating to 1.7, they must remove "[zCP] FlashShifter's Seasonal Edits" and "[CP] Karmylla's Immersive Maps - SVE EDITION" from their mods directory. Fixed the forest crash issue many people were experiencing. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Yep. Here are some mods that significantly change the RPG. Fixed an issue where players couldn't access Willy's barrel. There was a missing tile on ??? Removed the location messages from benches that'd state players couldn't sit on them due to the lack of a sitting animation (this is an actual mod now. It prevents specific NPCs from showing up in the introduction quest, winter star festival secret santa, billboard quests, and any mentions in Pelican Town. 09-12-2020: Fixed a bug where Claire and Martin did not properly display their joja/theater sprites when inside. Added an extra required item for Emily's special order. Fixed a warping issue on the Town East map. Please see the credits section on the bottom of the page! This includes the old [CP], [TMX], [FTM], and [SVE] folders. Fixed an issue where the giant pumpkin at the Pelican Town graveyard during the Spirits Eve Festival would kill players in one hit. Fixed a hard crash with Abigail's 14 heart event. Fixed a bug where players couldn't dance with SVE characters. Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. These events have been added to the event guide word document (optional download). The onions no longer spawn in Andy's yard, dirt paths, or at the sewer gate (eww!). Changed butterfish and puppyfish spawn time to anytime of the day. Fixed a compatibility issue with the More Fish mod. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer.

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